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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameMode
- AGameModeBase::PostLogin()
- AGameMode::PostLogin()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include | #include "GameFramework/GameMode.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual void PostLogin
&40;
APlayerController &42; NewPlayer
&41;
Remarks
Called after a successful login. This is the first place it is safe to call replicated functions on the PlayerController.