Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameMode
- AGameModeBase::Logout()
- AGameMode::Logout()
- AARSharedWorldGameMode::Logout()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
| Include | #include "GameFramework/GameMode.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual void Logout
&40;
AController &42; Exiting
&41;
Remarks
Called when a Controller with a PlayerState leaves the game or is destroyed