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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameMode
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include | #include "GameFramework/GameMode.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual bool IsMatchInProgress&40;&41; const
Remarks
Returns true if the match state is InProgress or other gameplay state