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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameMode
- AGameModeBase::GetNumPlayers()
- AGameMode::GetNumPlayers()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include | #include "GameFramework/GameMode.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual int32 GetNumPlayers&40;&41;
Remarks
Returns number of active human players, excluding spectators