Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ADefaultPhysicsVolume
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPhysicsVolume.h |
| Include | #include "GameFramework/DefaultPhysicsVolume.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DefaultPhysicsVolume.cpp |
ADefaultPhysicsVolume
&40;
const FObjectInitializer & ObjectInitializer
&41;