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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ADefaultPawn
- ADefaultPawn::MoveForward()
- ARoundPlanetPawn::MoveForward()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPawn.h |
| Include | #include "GameFramework/DefaultPawn.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DefaultPawn.cpp |
virtual void MoveForward
&40;
float Val
&41;
Remarks
Input callback to move forward in local space (or backward if Val is negative).
Parameters
| Name | Description |
|---|---|
| Val | Amount of movement in the forward direction (or backward if negative). |