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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
| Include | #include "GameFramework/Controller.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Controller.cpp |
virtual void SetIgnoreLookInput
&40;
bool bNewLookInput
&41;
Remarks
Locks or unlocks look input, consecutive calls stack up and require the same amount of calls to undo, or can all be undone using ResetIgnoreLookInput.
Parameters
| Name | Description |
|---|---|
| bNewLookInput | If true, look input is ignored. If false, input is not ignored. |