Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AController
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
Include | #include "GameFramework/Controller.h" |
Source | /Engine/Source/Runtime/Engine/Private/Controller.cpp |
virtual void InitPlayerState&40;&41;
Remarks
Spawns and initializes the PlayerState for this Controller