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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ACharacter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h |
| Include | #include "GameFramework/Character.h" |
void K2_OnMovementModeChanged
&40;
EMovementMode PrevMovementMode,
EMovementMode NewMovementMode,
uint8 PrevCustomMode,
uint8 NewCustomMode
&41;
Remarks
Called from CharacterMovementComponent to notify the character that the movement mode has changed.
Parameters
| Name | Description |
|---|---|
| PrevMovementMode | Movement mode before the change |
| NewMovementMode | New movement mode |
| PrevCustomMode | Custom mode before the change (applicable if PrevMovementMode is Custom) |
| NewCustomMode | New custom mode (applicable if NewMovementMode is Custom) |