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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ACharacter
- APawn::GetDefaultHalfHeight()
- ACharacter::GetDefaultHalfHeight()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h |
| Include | #include "GameFramework/Character.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Character.cpp |
virtual float GetDefaultHalfHeight&40;&41; const
Remarks
Returns The half-height of the default Pawn, scaled by the component scale. By default returns the half-height of the RootComponent, regardless of whether it is registered or collidable.