Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ABrush
- AVolume
- ACameraBlockingVolume
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CameraBlockingVolume.h |
| Include | #include "GameFramework/CameraBlockingVolume.h" |
Syntax
UCLASS (MinimalAPI)
class ACameraBlockingVolume : public AVolume
Remarks
A volume which blocks the Camera channel by default.
Constructors
| Type | Name | Description | |
|---|---|---|---|
ACameraBlockingVolume
(
const FObjectInitializer& ObjectInitializer |