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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
Syntax
UPROPERTY (EditDefaultsOnly, AdvancedDisplay, Category=Cooking,
Meta=(DisplayName="Generate Optimized Blueprint Component Data"))
uint8 bOptimizeBPComponentData: 1
Remarks
Whether to cook additional data to speed up spawn events at runtime for any Blueprint classes based on this Actor. This option may slightly increase memory usage in a cooked build.