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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
void SetFolderPath_Recursively
&40;
const FName & NewFolderPath
&41;
Remarks
Assigns a new folder to this actor and any attached children. Actor folder paths are only available in development builds.
Parameters
| Name | Description |
|---|---|
| NewFolderPath | The new folder to assign to the actors. |