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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_DISABLE_DEPRECATION_WARNINGSbool | PreSaveRoot
(
const TCHAR* InFilename |
Use version that takes FObjectPreSaveRootContext instead. | |
| void | PreSaveRoot
(
FObjectPreSaveRootContext ObjectSaveContext |
Called from within SavePackage on the passed in base/root object. |