Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
| Type | Name | Description | |
|---|---|---|---|
| void | PreSave
(
const ITargetPlatform* TargetPlatform |
Use version that takes FObjectPreSaveContext instead. | |
| void | PreSave
(
FObjectPreSaveContext SaveContext |
Presave function. |