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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
- AActor::PostEditMove()
- ABrush::PostEditMove()
- ACullDistanceVolume::PostEditMove()
- ALightmassImportanceVolume::PostEditMove()
- ACullDistanceVolume::PostEditMove()
- ADecalActor::PostEditMove()
- ALevelBounds::PostEditMove()
- ALevelInstancePivot::PostEditMove()
- ALightmassImportanceVolume::PostEditMove()
- ALightmassPortal::PostEditMove()
- ANavigationObjectBase::PostEditMove()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
virtual void PostEditMove
(
bool bFinished
)
Remarks
Called after an actor has been moved in the editor