Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include | #include "GameFramework/Actor.h" |
virtual void OnConstruction
(
const FTransform & Transform
)
Remarks
Called when an instance of this class is placed (in editor) or spawned.
Parameters
Name | Description |
---|---|
Transform | The transform the actor was constructed at. |