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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
- AActor::IsDefaultPreviewEnabled()
- ADisplayClusterRootActor::IsDefaultPreviewEnabled()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
virtual bool IsDefaultPreviewEnabled&40;&41; const
Remarks
Defines if preview should be shown when you select an actor, but none of its children