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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Actor.cpp |
virtual FVector GetTargetLocation
&40;
AActor &42; RequestedBy
&41; const
Remarks
Returns the optimal location to fire weapons at this actor
Parameters
| Name | Description |
|---|---|
| RequestedBy | the Actor requesting the target location |