Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorConstruction.cpp |
void FinishAndRegisterComponent
&40;
UActorComponent &42; Component
&41;
Remarks
Helper function to register the specified component, and add it to the serialized components array
Parameters
| Name | Description |
|---|---|
| Component | Component to be finalized |