Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
Syntax
struct FDuplicationSeedInterface
Remarks
DuplicationSeedInterface prevents exposing the entire DupSeed map to every actor and provides a method to do so instead.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDuplicationSeedInterface
(
TMap< UObject*, UObject* >& InDuplicationSeed |