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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
Syntax
enum EActorBeginPlayState
&123;
HasNotBegunPlay,
BeginningPlay,
HasBegunPlay,
&125;
Values
| Name | Description |
|---|---|
| HasNotBegunPlay | |
| BeginningPlay | |
| HasBegunPlay |
Remarks
Enum defining if BeginPlay has started or finished