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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
void DebugShowComponentHierarchy
&40;
const TCHAR &42; Info,
bool bShowPosition
&41;
Remarks
Debug helper to show the component hierarchy of this actor.
Parameters
| Name | Description |
|---|---|
| Info | Optional String to display at top of info |
| bShowPosition | If true, will display component's position in world space |