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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
- AActor::CalcCamera()
- APlayerController::CalcCamera()
- ASceneCapture2D::CalcCamera()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Actor.cpp |
virtual void CalcCamera
(
float DeltaTime,
struct FMinimalViewInfo & OutResult
)
Remarks
Calculate camera view point, when viewing this actor.
Parameters
| Name | Description |
|---|---|
| DeltaTime | Delta time seconds since last update |
| OutResult | Camera configuration |