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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
virtual void AsyncPhysicsTickActor
(
float DeltaTime,
float SimTime
)
Remarks
Override this function to implement custom logic to be executed every physics step. bAsyncPhysicsTick must be set to true.
Parameters
| Name | Description |
|---|---|
| DeltaTime | The physics step delta time |
| SimTime | This is the total sim time since the sim began. |