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Record of channels with data written into each outgoing packet.
| |
|
| Name |
FWrittenChannelsRecord |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
| Include Path |
#include "Engine/NetConnection.h" |
Syntax
struct FWrittenChannelsRecord
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FWrittenChannelsRecord
(
size_t InitialSize
)
|
|
Engine/NetConnection.h |
|
Structs
Enums
Public
Typedefs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ChannelRecord |
FChannelRecordEntryQueue |
|
Engine/NetConnection.h |
|
| LastPacketId |
int32 |
|
Engine/NetConnection.h |
|
Functions
Public