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API > API/Runtime > API/Runtime/Engine
| Name | FWorldPartitionRuntimeContainer |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeContainerResolving.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeContainerResolving.h" |
Syntax
USTRUCT ()
struct FWorldPartitionRuntimeContainer
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContainerInstances | TMap< FName, FWorldPartitionRuntimeContainerInstance > | WorldPartition/WorldPartitionRuntimeContainerResolving.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddContainerInstance
(
FName InActorName, |
WorldPartition/WorldPartitionRuntimeContainerResolving.h | ||
SIZE_T GetAllocatedSize() |
WorldPartition/WorldPartitionRuntimeContainerResolving.h |