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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UWorldPartition * FWorldPartitionHelpersPrivate::GetWorldPartition
(
const T* InObject |
WorldPartition/WorldPartitionHelpers.h | ||
UWorldPartition * FWorldPartitionHelpersPrivate::GetWorldPartition
(
const ULevel* InLevel |
WorldPartition/WorldPartitionHelpers.h | ||
UWorldPartition * FWorldPartitionHelpersPrivate::GetWorldPartition
(
const UWorld* InWorld |
WorldPartition/WorldPartitionHelpers.h | ||
UWorldPartition * FWorldPartitionHelpersPrivate::GetWorldPartition
(
const AActor* InActor |
WorldPartition/WorldPartitionHelpers.h |
FWorldPartitionHelpersPrivate::GetWorldPartition(const T *)
| Name | FWorldPartitionHelpersPrivate::GetWorldPartition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHelpers.h |
| Include Path | #include "WorldPartition/WorldPartitionHelpers.h" |
namespace FWorldPartitionHelpersPrivate
{
template<class T>
UWorldPartition * FWorldPartitionHelpersPrivate::GetWorldPartition
(
const T * InObject
)
}
FWorldPartitionHelpersPrivate::GetWorldPartition(const ULevel *)
| Name | FWorldPartitionHelpersPrivate::GetWorldPartition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHelpers.h |
| Include Path | #include "WorldPartition/WorldPartitionHelpers.h" |
namespace FWorldPartitionHelpersPrivate
{
template<>
UWorldPartition * FWorldPartitionHelpersPrivate::GetWorldPartition
(
const ULevel * InLevel
)
}
FWorldPartitionHelpersPrivate::GetWorldPartition(const UWorld *)
| Name | FWorldPartitionHelpersPrivate::GetWorldPartition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHelpers.h |
| Include Path | #include "WorldPartition/WorldPartitionHelpers.h" |
namespace FWorldPartitionHelpersPrivate
{
template<>
UWorldPartition * FWorldPartitionHelpersPrivate::GetWorldPartition
(
const UWorld * InWorld
)
}
FWorldPartitionHelpersPrivate::GetWorldPartition(const AActor *)
| Name | FWorldPartitionHelpersPrivate::GetWorldPartition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHelpers.h |
| Include Path | #include "WorldPartition/WorldPartitionHelpers.h" |
namespace FWorldPartitionHelpersPrivate
{
template<>
UWorldPartition * FWorldPartitionHelpersPrivate::GetWorldPartition
(
const AActor * InActor
)
}