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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FWorldPartitionHLODDestructionTag |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODDestruction.h |
| Include Path |
#include "WorldPartition/HLOD/HLODDestruction.h" |
Syntax
USTRUCT (BlueprintType )
struct FWorldPartitionHLODDestructionTag
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FWorldPartitionHLODDestructionTag()
|
|
WorldPartition/HLOD/HLODDestruction.h |
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Variables
Public
Functions
Public