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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionActorDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CheckForErrors
(
IStreamingGenerationErrorHandler* ErrorHandler |
WorldPartition/WorldPartitionActorDesc.h | ||
virtual void CheckForErrors
(
const IWorldPartitionActorDescInstanceView* InActorDescView, |
WorldPartition/WorldPartitionActorDesc.h |
CheckForErrors(IStreamingGenerationErrorHandler *)
| Name | CheckForErrors |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDesc.h" |
virtual void CheckForErrors
(
IStreamingGenerationErrorHandler * ErrorHandler
) const
CheckForErrors(const IWorldPartitionActorDescInstanceView , IStreamingGenerationErrorHandler )
| Name | CheckForErrors |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDesc.cpp |
virtual void CheckForErrors
(
const IWorldPartitionActorDescInstanceView * InActorDescView,
IStreamingGenerationErrorHandler * ErrorHandler
) const