Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FProjectedShadowInitializer
- FWholeSceneProjectedShadowInitializer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
class FWholeSceneProjectedShadowInitializer : public FProjectedShadowInitializer
Remarks
Information needed to create a whole scene projected shadow.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bOnePassPointLightShadow | ||
| bool | bRayTracedDistanceField | ||
| FShadowCascadeSettings | CascadeSettings |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsCachedShadowValid
(
const FWholeSceneProjectedShadowInitializer& CachedShadow |