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API > API/Runtime > API/Runtime/Engine
| Name | FWeightedBlendable |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
| Include Path | #include "Engine/Scene.h" |
Syntax
USTRUCT (BlueprintType )
struct FWeightedBlendable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | Engine/Scene.h | ||
FWeightedBlendable
(
float InWeight, |
Constructor | Engine/Scene.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Object | TObjectPtr< UObject > | Should be of the IBlendableInterface* type but UProperties cannot express that | Engine/Scene.h |
|
| Weight | float | 0:no effect .. 1:full effect | Engine/Scene.h |
|