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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWaveInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Audio.h |
| Include | #include "Audio.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Audio.cpp |
bool IsPlaying&40;&41; const
Remarks
Returns whether or not the WaveInstance is actively playing sound or set to play when silent.