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Data representing a cue in a wave file.
| Name | FWaveCue |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Audio.h |
| Include Path | #include "Audio.h" |
Syntax
struct FWaveCue
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CuePointID | uint32 | Unique identifying gvalue for the cue. | Audio.h | |
| Label | FString | Cue label. | Audio.h | |
| Position | uint32 | Sample offset associated with the cue point. | Audio.h | |
| SampleLength | uint32 | If this is a region, it will have a duration (sample length) | Audio.h |