Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FResourceBulkDataInterface
- FVolumetricLightmapDataLayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include | #include "PrecomputedVolumetricLightmap.h" |
Syntax
class FVolumetricLightmapDataLayer : public FResourceBulkDataInterface
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bNeedsCPUAccess | ||
| TArray< uint8 > | Data | ||
| int32 | DataSize | Stored redundantly for stats after Data has been discarded. | |
| EPixelFormat | Format | ||
| FTextureRHIRef | Texture | ||
| FUnorderedAccessViewRHIRef | UAV |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CreateTargetTexture
(
FIntVector Dimensions |
||
| void | CreateTexture
(
FIntVector Dimensions |
||
| void | CreateUAV () |
||
| void | CreateUAV
(
FRHICommandListBase& RHICmdList |
||
| void |