Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FVolumetricLightmapDataLayer
- FResourceBulkDataInterface::Discard()
- FVolumetricLightmapDataLayer::Discard()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include | #include "PrecomputedVolumetricLightmap.h" |
virtual void Discard&40;&41;
Remarks
Free memory after it has been used to initialize RHI resource