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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FVolumetricLightmapDataLayer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CreateTexture
(
FIntVector Dimensions |
PrecomputedVolumetricLightmap.h | ||
void CreateTexture
(
FRHICommandListBase& RHICmdList, |
PrecomputedVolumetricLightmap.h |
CreateTexture(FIntVector)
| Name | CreateTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include Path | #include "PrecomputedVolumetricLightmap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp |
void CreateTexture
(
FIntVector Dimensions
)
CreateTexture(FRHICommandListBase &, FIntVector)
| Name | CreateTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include Path | #include "PrecomputedVolumetricLightmap.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp |
void CreateTexture
(
FRHICommandListBase & RHICmdList,
FIntVector Dimensions
)