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API > API/Runtime > API/Runtime/Engine
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| Name |
FVolumetricLightmapBrickAtlas |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include Path |
#include "PrecomputedVolumetricLightmap.h" |
Syntax
class FVolumetricLightmapBrickAtlas : public FRenderResource
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FVolumetricLightmapBrickAtlas()
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PrecomputedVolumetricLightmap.h |
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Structs
Variables
Public
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bInitialized |
bool |
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PrecomputedVolumetricLightmap.h |
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| PaddedBrickSize |
int32 |
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PrecomputedVolumetricLightmap.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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PrecomputedVolumetricLightmap.h |
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PrecomputedVolumetricLightmap.h |
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| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void ReleaseRHI()
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PrecomputedVolumetricLightmap.h |
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