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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FVisualLogger
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SphereLogf
(
const UObject* LogOwner, |
Sphere log. | VisualLogger/VisualLogger.h | |
static void SphereLogf
(
const UObject* LogOwner, |
VisualLogger/VisualLogger.h |
SphereLogf(const UObject *, const FLogCategoryBase &, ELogVerbosity::Type, const FVector &, float, const FColor &, bool, const FmtType &, Types...)
Description
Sphere log.
| Name | SphereLogf |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h |
| Include Path | #include "VisualLogger/VisualLogger.h" |
template<typename FmtType, typename... Types>
static void SphereLogf
(
const UObject * LogOwner,
const FLogCategoryBase & Category,
ELogVerbosity::Type Verbosity,
const FVector & Location,
float Radius,
const FColor & Color,
bool bWireframe,
const FmtType & Fmt,
Types... Args
)
SphereLogf(const UObject *, const FName &, ELogVerbosity::Type, const FVector &, float, const FColor &, bool, const FmtType &, Types...)
| Name | SphereLogf |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h |
| Include Path | #include "VisualLogger/VisualLogger.h" |
template<typename FmtType, typename... Types>
static void SphereLogf
(
const UObject * LogOwner,
const FName & CategoryName,
ELogVerbosity::Type Verbosity,
const FVector & Location,
float Radius,
const FColor & Color,
bool bWireframe,
const FmtType & Fmt,
Types... Args
)