Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FVisualLogger
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CoordinateSystemLogf
(
const UObject* LogOwner, |
Coordinate System. | VisualLogger/VisualLogger.h | |
static void CoordinateSystemLogf
(
const UObject* LogOwner, |
VisualLogger/VisualLogger.h |
CoordinateSystemLogf(const UObject *, const FLogCategoryBase &, ELogVerbosity::Type, const FVector &, const FRotator &, const float, const FColor &, const uint16, const FmtType &, Types...)
Description
Coordinate System.
| Name | CoordinateSystemLogf |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h |
| Include Path | #include "VisualLogger/VisualLogger.h" |
template<typename FmtType, typename... Types>
static void CoordinateSystemLogf
(
const UObject * LogOwner,
const FLogCategoryBase & Category,
ELogVerbosity::Type Verbosity,
const FVector & AxisLoc,
const FRotator & AxisRot,
const float Scale,
const FColor & Color,
const uint16 Thickness,
const FmtType & Fmt,
Types... Args
)
CoordinateSystemLogf(const UObject *, const FName &, ELogVerbosity::Type, const FVector &, const FRotator &, const float, const FColor &, const uint16, const FmtType &, Types...)
| Name | CoordinateSystemLogf |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h |
| Include Path | #include "VisualLogger/VisualLogger.h" |
template<typename FmtType, typename... Types>
static void CoordinateSystemLogf
(
const UObject * LogOwner,
const FName & Category,
ELogVerbosity::Type Verbosity,
const FVector & AxisLoc,
const FRotator & AxisRot,
const float Scale,
const FColor & Color,
const uint16 Thickness,
const FmtType & Fmt,
Types... Args
)