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API > API/Runtime > API/Runtime/Engine
| Name | FVisualLogStatusCategory |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerTypes.h |
| Include Path | #include "VisualLogger/VisualLoggerTypes.h" |
Syntax
struct FVisualLogStatusCategory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| VisualLogger/VisualLoggerTypes.h | |||
FVisualLogStatusCategory
(
const FString& InCategory |
VisualLogger/VisualLoggerTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Category | FString | VisualLogger/VisualLoggerTypes.h | ||
| Children | TArray< FVisualLogStatusCategory > | VisualLogger/VisualLoggerTypes.h | ||
| Data | TArray< FString > | VisualLogger/VisualLoggerTypes.h | ||
| UniqueId | int32 | VisualLogger/VisualLoggerTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
const FString& Key, |
VisualLogger/VisualLoggerTypes.h | ||
void AddChild
(
const FVisualLogStatusCategory& Child |
VisualLogger/VisualLoggerTypes.h | ||
bool GetDesc
(
int32 Index, |
VisualLogger/VisualLoggerTypes.h |