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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FVirtualBone
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVirtualBone () |
Animation/Skeleton.h | ||
FVirtualBone
(
FName InSource, |
Animation/Skeleton.h | ||
FVirtualBone
(
FName InSource, |
Animation/Skeleton.h |
FVirtualBone()
| Name | FVirtualBone |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
FVirtualBone()
FVirtualBone(FName, FName)
| Name | FVirtualBone |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
FVirtualBone
(
FName InSource,
FName InTarget
)
FVirtualBone(FName, FName, FName)
| Name | FVirtualBone |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
FVirtualBone
(
FName InSource,
FName InTarget,
FName InVirtual
)