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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewportClient
- FViewportClient::QueryShowFocus()
- UGameViewportClient::QueryShowFocus()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ViewportClient.h |
| Include | #include "ViewportClient.h" |
virtual TOptional < bool > QueryShowFocus
(
const EFocusCause InFocusCause
) const
Remarks
Called to determine if we should render the focus brush.
Parameters
| Name | Description |
|---|---|
| InFocusCause | The cause of focus |