Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewportClient
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ViewportClient.h |
| Include | #include "ViewportClient.h" |
virtual void ProcessAccumulatedPointerInput
(
FViewport * InViewport
)
Remarks
Called from slate when input is finished for this frame, and we should process any queued mouse moves.