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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewportClient
- FViewportClient::IsStatEnabled()
- UGameViewportClient::IsStatEnabled()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ViewportClient.h |
| Include | #include "ViewportClient.h" |
virtual bool IsStatEnabled
(
const FString & InName
) const
Remarks
Check whether a specific stat is enabled for this viewport