Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewportClient
- FViewportClient::HandleNavigation()
- UGameViewportClient::HandleNavigation()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ViewportClient.h |
| Include | #include "ViewportClient.h" |
virtual bool HandleNavigation
&40;
const uint32 InUserIndex,
TSharedPtr< SWidget > InDestination
&41;
Remarks
Optionally do custom handling of a navigation.