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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewport
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include | #include "UnrealClient.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealClient.cpp |
virtual void SetViewportClient
&40;
FViewportClient &42; InViewportClient
&41;
Remarks
Sets a viewport client if one wasn't provided at construction time.
Parameters
| Name | Description |
|---|---|
| InViewportClient | The viewport client to set. |