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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewport
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include | #include "UnrealClient.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealClient.cpp |
static void SetGameRenderingEnabled
&40;
bool bIsEnabled,
int32 PresentAndStopMovieDelay
&41;
Remarks
Globally enables/disables rendering
Parameters
| Name | Description |
|---|---|
| bIsEnabled | true if drawing should occur |
| PresentAndStopMovieDelay | Number of frames to delay before enabling bPresent in RHIEndDrawingViewport, and before stopping the movie |