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Unreal Engine C++ API Reference > Runtime > Engine > FViewport
- FViewport::ProcessInput()
- FDummyViewport::ProcessInput()
- FSceneViewport::ProcessInput()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include | #include "UnrealClient.h" |
void ProcessInput
&40;
float DeltaTime
&41;