Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewport > API/Runtime/Engine/FViewport/FHitProxyMap
Description
FGCObject interface
FGCObject: add UObject references to GC
Virtual Inheritance
- FGCObject::AddReferencedObjects → FViewport::FHitProxyMap::AddReferencedObjects
| Name | AddReferencedObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include Path | #include "UnrealClient.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealClient.cpp |
virtual void AddReferencedObjects
(
FReferenceCollector & Collector
)